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Abstract
Smart phones and tablet PCs have become a part of our everyday life,
gaining more and more ground, both in professional and personal use.
The range of applications for these devices is growing day by day.
For the creation of this thesis a lot of preparation and study has
been required, both through the Internet and related writings, as prior to
my involvement with this subject area there had been no previous contact
with the working environment (Mac OS X Mountain Lion), the software
of applications development (Xcode) or the programming language
(Objective-C). Therefore, the onset time preparing the thesis and the
application was increased.
The mobile application, which was created as a part of the thesis,
deals with an online “question & answer” game via iPhone and iPad
mobile devices that use the operating system iOS. The users will be able
to select the game mode they prefer, choosing between simple gameplay
(single player mode) and online battle (web based battle) amongst several
users.
The objective of the thesis is to rationally approach the functional
pattern that should be followed when designing mobile applications,
because they substantially differ from the way Desktop applications are
designed.
Keywords: Application design, quiz game, iOS, iPhone, xCode,
Application, Smartphone, SQLite Database, Bluetooth, WiFi.